AIDef:AI/PriestBossSynchroMode: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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|type=AI
|type=AI
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| EquipWeaponBufIndex || Int || 0 ||
|-
| ReturnFromBananaMode || Bool || False ||
|-
| PriestBossMetaAIUnit || AITreeVariablePointer ||  ||
|-
|}


== Children ==
== Children ==

Latest revision as of 15:00, 22 October 2018

PriestBossSynchroMode
AI definition
Type AI

AITreeVariables

Name Type Default value Description
EquipWeaponBufIndex Int 0
ReturnFromBananaMode Bool False
PriestBossMetaAIUnit AITreeVariablePointer


Children

Name Description
一列流星
一列突進
円陣弓
円陣突進
待機

Derived definitions

シンクロモード (Priest_Boss_ShadowClone, 通常)

No overridden parameters.

シンクロモード (Priest_Boss_ShadowClone_Real, 通常)

No overridden parameters.