AIDef:AI/PriestBossIronBall

From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
PriestBossIronBall
AI definition
Type AI

StaticInstParams

Name Type Default value Description
IronBallWaitThunderTime Int
IronBallOffsetY Float
IronBallRadius Float
IronBallAngle Float
IronSummonLeftBoneName String
IronSummonRightBoneName String
IsAfterAttack Bool
IronBallAngleOffset Float
ChangeEndAnime Int


Children

Name Description
攻撃
攻撃後
攻撃終了
準備完了待ち

Derived definitions

鉄球投げ (Priest_Boss_Giant, 通常)

Name Value
IronBallWaitThunderTime 540
IronBallOffsetY 8.0
IronBallRadius 6.5
IronBallAngle 44.0
IronSummonLeftBoneName Weapon_L
IronSummonRightBoneName Weapon_R
IsAfterAttack True
IronBallAngleOffset 30.0
ChangeEndAnime 756