AIDef:AI/HorseRideTurn

From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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HorseRideTurn
AI definition
Type AI

StaticInstParams

Name Type Default value Description
FinAngle Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
待機
指令

Derived definitions

回転 (Stal_Bokoblin_Junior_Body, 騎乗ナビメッシュ無し弓戦闘準備)

Name Value
FinAngle 0.785398

気づき (Stal_Bokoblin_Junior_Body, 騎乗音気づき)

Name Value
FinAngle 0.785398

先行動 (Stal_Bokoblin_Junior_Body, 騎乗音気づき)

Name Value
FinAngle 0.785398

先行動 (Stal_Bokoblin_Junior_Body, 騎乗攻撃反応)

Name Value
FinAngle 0.785398

中行動 (Stal_Bokoblin_Junior_Body, 騎乗近接戦闘攻撃)

Name Value
FinAngle 0.785398

回転 (Bokoblin_Red, 騎乗ナビメッシュ無し弓戦闘準備)

Name Value
FinAngle 0.785398

気づき (Bokoblin_Red, 騎乗音気づき)

Name Value
FinAngle 0.785398

先行動 (Bokoblin_Red, 騎乗音気づき)

Name Value
FinAngle 0.785398

先行動 (Bokoblin_Red, 騎乗攻撃反応)

Name Value
FinAngle 0.785398

中行動 (Bokoblin_Red, 騎乗近接戦闘攻撃)

Name Value
FinAngle 0.785398

回転 (Bokoblin_Senior, 騎乗ナビメッシュ無し弓戦闘準備)

Name Value
FinAngle 0.785398

気づき (Bokoblin_Senior, 騎乗音気づき)

Name Value
FinAngle 0.785398

先行動 (Bokoblin_Senior, 騎乗音気づき)

Name Value
FinAngle 0.785398

先行動 (Bokoblin_Senior, 騎乗攻撃反応)

Name Value
FinAngle 0.785398

中行動 (Bokoblin_Senior, 騎乗近接戦闘攻撃)

Name Value
FinAngle 0.785398

回転 (Bokoblin_Rapid, 騎乗ナビメッシュ無し弓戦闘準備)

Name Value
FinAngle 0.785398

気づき (Bokoblin_Rapid, 騎乗音気づき)

Name Value
FinAngle 0.785398

先行動 (Bokoblin_Rapid, 騎乗音気づき)

Name Value
FinAngle 0.785398

先行動 (Bokoblin_Rapid, 騎乗攻撃反応)

Name Value
FinAngle 0.785398

中行動 (Bokoblin_Rapid, 騎乗近接戦闘攻撃)

Name Value
FinAngle 0.785398