AIDef:AI/HorseCheckLineOfSightSelector and AIDef:AI/HorseDamageTypeSelect: Difference between pages

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import AI definitions from 1.5.0
imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0)
 
Line 1: Line 1:
{{AIDef
{{AIDef
|name=HorseCheckLineOfSightSelector
|name=HorseDamageTypeSelect
|type=AI
|type=AI
}}
}}
== StaticInstParams ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| DirectionNum || Int ||  ||
|-
| DirectionAngle || Float ||  ||
|-
| Distance || Float ||  ||
|-
| RadiusScale || Float ||  ||
|-
|}


== Children ==
== Children ==
Line 23: Line 8:
! Name !! Description
! Name !! Description
|-
|-
| 全方向失敗 ||
| その他 ||  
|-
| 前方成功 ||  
|-
|-
| 後方成功 ||  
| 継続ダメージ ||  
|-
|-
|}
|}


== Derived definitions ==
== Derived definitions ==
=== 逃走(小) (BoneHorse, 非騎乗) ===
=== ダメージリアクション (BoneHorse, 非騎乗) ===
{{AIDefDerived
{{AIDefDerived
|name=逃走(小)
|name=ダメージリアクション
|group_name=非騎乗
|group_name=非騎乗
|derived_from=HorseCheckLineOfSightSelector
|derived_from=HorseDamageTypeSelect
|aiprog=BoneHorse
|aiprog=BoneHorse
}}
}}
{|class="wikitable"
No overridden parameters.
! Name !! Value
=== ダメージリアクション (NushiHorse, 非騎乗) ===
|-
| DirectionNum || 1
|-
| DirectionAngle || 0.523599
|-
| Distance || 15.0
|-
| RadiusScale || 0.5
|-
|}
=== 逃走 (BoneHorse, 非騎乗) ===
{{AIDefDerived
{{AIDefDerived
|name=逃走
|name=ダメージリアクション
|group_name=非騎乗
|group_name=非騎乗
|derived_from=HorseCheckLineOfSightSelector
|derived_from=HorseDamageTypeSelect
|aiprog=BoneHorse
|aiprog=NushiHorse
}}
}}
{|class="wikitable"
No overridden parameters.
! Name !! Value
=== ダメージリアクション (Horse, 非騎乗) ===
|-
| DirectionNum || 1
|-
| DirectionAngle || 0.523599
|-
| Distance || 20.0
|-
| RadiusScale || 0.5
|-
|}
=== 逃走(小) (Horse, 非騎乗) ===
{{AIDefDerived
{{AIDefDerived
|name=逃走(小)
|name=ダメージリアクション
|group_name=非騎乗
|group_name=非騎乗
|derived_from=HorseCheckLineOfSightSelector
|derived_from=HorseDamageTypeSelect
|aiprog=Horse
|aiprog=Horse
}}
}}
{|class="wikitable"
No overridden parameters.
! Name !! Value
=== ダメージリアクション (HorseLarge, 非騎乗) ===
|-
| DirectionNum || 1
|-
| DirectionAngle || 0.523599
|-
| Distance || 15.0
|-
| RadiusScale || 0.5
|-
|}
=== 逃走 (Horse, 非騎乗) ===
{{AIDefDerived
|name=逃走
|group_name=非騎乗
|derived_from=HorseCheckLineOfSightSelector
|aiprog=Horse
}}
{|class="wikitable"
! Name !! Value
|-
| DirectionNum || 1
|-
| DirectionAngle || 0.523599
|-
| Distance || 20.0
|-
| RadiusScale || 0.5
|-
|}
=== 逃走(小) (HorseLarge, 非騎乗) ===
{{AIDefDerived
|name=逃走(小)
|group_name=非騎乗
|derived_from=HorseCheckLineOfSightSelector
|aiprog=HorseLarge
}}
{|class="wikitable"
! Name !! Value
|-
| DirectionNum || 1
|-
| DirectionAngle || 0.523599
|-
| Distance || 15.0
|-
| RadiusScale || 0.5
|-
|}
=== 逃走 (HorseLarge, 非騎乗) ===
{{AIDefDerived
{{AIDefDerived
|name=逃走
|name=ダメージリアクション
|group_name=非騎乗
|group_name=非騎乗
|derived_from=HorseCheckLineOfSightSelector
|derived_from=HorseDamageTypeSelect
|aiprog=HorseLarge
|aiprog=HorseLarge
}}
}}
{|class="wikitable"
No overridden parameters.
! Name !! Value
|-
| DirectionNum || 1
|-
| DirectionAngle || 0.523599
|-
| Distance || 20.0
|-
| RadiusScale || 0.5
|-
|}
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