AIDef:AI/DrawnSwordBowSelect

From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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DrawnSwordBowSelect
AI definition
Type AI

StaticInstParams

Name Type Default value Description
CloseWeaponIdx Int
BowWeaponIdx Int


Children

Name Description
抜刀
抜弓
素手

Derived definitions

レンジ内 (Lynel_Senior, 戦闘開始)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

撃破 (Lynel_Senior, 共通挙動)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

剣盾装備 (Lynel_Senior, 戦闘開始)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

剣装備 (Lynel_Senior, 戦闘開始)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

槍装備 (Lynel_Senior, 戦闘開始)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象泳ぎ (Lynel_Senior, 近接武器)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象騎乗 (Lynel_Senior, 近接武器)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象騎乗 (Lynel_Senior, 大剣装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象通常 (Lynel_Senior, 剣盾装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象通常 (Lynel_Senior, 剣装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象通常 (Lynel_Senior, 槍装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象通常 (Lynel_Senior, 大剣装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

待機 (Lynel_Senior, 通常)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

大剣装備 (Lynel_Senior, 戦闘開始)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

逃走 (Lynel_Senior, 危険回避)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

逃走移動 (Lynel_Senior, 逃走)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

発見行動 (Lynel_Senior, 観察)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

撃破 (Lynel_Middle, 共通挙動)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

剣盾装備 (Lynel_Middle, 戦闘開始)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

剣装備 (Lynel_Middle, 戦闘開始)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

槍装備 (Lynel_Middle, 戦闘開始)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象泳ぎ (Lynel_Middle, 近接武器)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象騎乗 (Lynel_Middle, 近接武器)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象騎乗 (Lynel_Middle, 大剣装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象通常 (Lynel_Middle, 剣盾装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象通常 (Lynel_Middle, 剣装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象通常 (Lynel_Middle, 槍装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象通常 (Lynel_Middle, 大剣装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

待機 (Lynel_Middle, 通常)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

大剣装備 (Lynel_Middle, 戦闘開始)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

逃走 (Lynel_Middle, 危険回避)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

逃走移動 (Lynel_Middle, 逃走)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

発見行動 (Lynel_Middle, 観察)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

撃破 (Lynel, 共通挙動)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

剣盾装備 (Lynel, 戦闘開始)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

剣装備 (Lynel, 戦闘開始)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

槍装備 (Lynel, 戦闘開始)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象泳ぎ (Lynel, 近接武器)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象騎乗 (Lynel, 近接武器)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象騎乗 (Lynel, 大剣装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象通常 (Lynel, 剣盾装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象通常 (Lynel, 剣装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象通常 (Lynel, 槍装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

対象通常 (Lynel, 大剣装備)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

待機 (Lynel, 通常)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

大剣装備 (Lynel, 戦闘開始)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

逃走 (Lynel, 危険回避)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

逃走移動 (Lynel, 逃走)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2

発見行動 (Lynel, 観察)

Name Value
CloseWeaponIdx 0
BowWeaponIdx 2