AIDef:AI/CircleMoveInWater

From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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CircleMoveInWater
AI definition
Type AI

StaticInstParams

Name Type Default value Description
AllowMoveWaterDepth Float
Speed Float
RadiusX Float
RadiusZ Float
MinRandRadiusRate Float
MaxRandRadiusRate Float
AddAngleRateX Float
AddAngleRateZ Float
RandRangeY Float
RandRangeYOffest Float
LimitSpeedMoveY Float
ChangeInterval Float
RandChangeInterval Float
ReverseMoveRate Float
IsSetSystemDeleteDistance Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
移動

Derived definitions

通常行動 (Fish, Root_0)

Name Value
AllowMoveWaterDepth 0.0
Speed 0.05
RadiusX 3.0
RadiusZ 2.0
MinRandRadiusRate 1.0
MaxRandRadiusRate 1.0
AddAngleRateX 0.28
AddAngleRateZ 0.32
RandRangeY 0.0
RandRangeYOffest 0.0
LimitSpeedMoveY 0.0
ChangeInterval -1.0
RandChangeInterval 0.0
ReverseMoveRate 0.5
IsSetSystemDeleteDistance False