AIDef:AI/AnimalRangeKeepMoveWithLOS

From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AnimalRangeKeepMoveWithLOS
AI definition
Type AI

StaticInstParams

Name Type Default value Description
CloseStartDist Float
CloseEndDist Float
LeaveStartDist Float
LeaveEndDist Float
BattleEndDist Float
FindPathBeginTimer Int
NoPathTimer Int
DistFailOnUnreachablePath Float


Children

Name Description
パス検索
崖である
接近
通常行動
離脱

Derived definitions

戦闘準備 (WolfLink, 戦闘)

Name Value
CloseStartDist 15.0
CloseEndDist 9.0
LeaveStartDist 4.0
LeaveEndDist 11.0
BattleEndDist 100.0
FindPathBeginTimer 30
NoPathTimer 220
DistFailOnUnreachablePath 10.0

戦闘準備 (WolfLink, 内側)

Name Value
CloseStartDist 10.0
CloseEndDist 5.0
LeaveStartDist 1.0
LeaveEndDist 6.0
BattleEndDist 100.0
FindPathBeginTimer 30
NoPathTimer 120
DistFailOnUnreachablePath 10.0