AIDef:AI/AnimalRangeKeepMove

From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AnimalRangeKeepMove
AI definition
Type AI

StaticInstParams

Name Type Default value Description
CloseStartDist Float
CloseEndDist Float
LeaveStartDist Float
LeaveEndDist Float
BattleEndDist Float
BattleEndTimerMin Int
BattleEndTimerMax Int


Children

Name Description
接近
通常行動
離脱

Derived definitions

戦闘準備 (Wolf, 戦闘)

Name Value
CloseStartDist 25.0
CloseEndDist 20.0
LeaveStartDist 5.0
LeaveEndDist 11.0
BattleEndDist 100.0
BattleEndTimerMin 150
BattleEndTimerMax 200

戦闘準備 (Bear, 戦闘)

Name Value
CloseStartDist 25.0
CloseEndDist 20.0
LeaveStartDist 5.0
LeaveEndDist 11.0
BattleEndDist 100.0
BattleEndTimerMin 150
BattleEndTimerMax 200