AIDef:AI/AddCarried

From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AddCarried
AI definition
Type AI

StaticInstParams

Name Type Default value Description
IsRecoverCharCtrlAxis Bool
FailDistance Float
IsUseConstraint Bool
HoldOnXLinkKey String


Children

Name Description
持ち上げられ中
行動

Derived definitions

所持 (Stal_Lizalfos_Head, 所持)

Name Value
IsRecoverCharCtrlAxis True
FailDistance -1.0
IsUseConstraint True
HoldOnXLinkKey HoldOn

所持 (Golem_Little, 所持)

Name Value
IsRecoverCharCtrlAxis False
FailDistance -1.0
IsUseConstraint True
HoldOnXLinkKey HoldOn

所持 (Kokko, 所持)

Name Value
IsRecoverCharCtrlAxis True
FailDistance 1.0
IsUseConstraint True
HoldOnXLinkKey HoldOn

所持 (Stal_Moriblin_Head, 所持)

Name Value
IsRecoverCharCtrlAxis True
FailDistance -1.0
IsUseConstraint True
HoldOnXLinkKey HoldOn

所持 (KakarikoKokko, 所持)

Name Value
IsRecoverCharCtrlAxis True
FailDistance 1.0
IsUseConstraint True
HoldOnXLinkKey HoldOn

所持 (Golem_Little_Ice, 所持)

Name Value
IsRecoverCharCtrlAxis False
FailDistance -1.0
IsUseConstraint True
HoldOnXLinkKey HoldOn

所持 (Golem_Little_Fire, 所持)

Name Value
IsRecoverCharCtrlAxis False
FailDistance -1.0
IsUseConstraint True
HoldOnXLinkKey HoldOn

所持 (Stal_Bokoblin_Head, 所持)

Name Value
IsRecoverCharCtrlAxis True
FailDistance -1.0
IsUseConstraint True
HoldOnXLinkKey HoldOn

所持 (Stal_Giant_Eye, 所持)

Name Value
IsRecoverCharCtrlAxis True
FailDistance -1.0
IsUseConstraint True
HoldOnXLinkKey HoldOn