AAMP: Difference between revisions

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== Usage in ''Breath of the Wild'' ==
== Usage in ''Breath of the Wild'' ==
AAMP files are used in ''Breath of the Wild'' to store parameters that define the game's behaviour. They are very frequently used inside .sbactorpack archives, where they define most of an Actor's characteristics.
AAMP files are used in ''Breath of the Wild'' to store parameters that define the game's behaviour. They are very frequently used inside [[bactorpack]] archives, where they define most of an Actor's characteristics.


=== Naming conventions for arrays ===
=== Naming conventions for arrays ===
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