AreaData.byml
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This resource is found in Bootup.pack.
Its canonical resource path is "Ecosystem/AreaData.byml".
AreaData.byml is a BYML file that configures area properties. It contains a list of area entries (sorted by the area number), each entry having the following properties:
- Animal
- Area
- AreaNumber
- AutoCliffMaterial
- AutoPlacementMaterial
- Bird
- Climate
- DecoPlant
- Enemy
- EnvSound
- Fish
- Fruit
- GrassCut
- Insect
- Kibako
- Mineral
- Mushroom
- Plant
- Procedural
- RainBonusMaterial
- Recommend
- RuinAutoPlacement