AIDef:Behavior/SpeedTerror

From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SpeedTerror
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
Radius Float
Level Int
SpeedTh Float
IsPlayerLayer Bool
IsNpcLayer Bool
IsEnemyLayer Bool
IsGuardianLayer Bool
IsImpulseLayer Bool
IsFireLayer Bool
IsInsectLayer Bool
IsHorseLayer Bool
RemoveSpTh Float
IsAnimalLayer Bool
IsWolfLinkLayer Bool
IsIceLayer Bool
IsElectricLayer Bool


Derived definitions

SpeedTerror (StalForestGiantPart)

Name Value
Radius 2.0
Level 4
SpeedTh 0.2
IsPlayerLayer False
IsNpcLayer False
IsEnemyLayer False
IsGuardianLayer False
IsImpulseLayer True
IsFireLayer False
IsInsectLayer False
IsHorseLayer False
RemoveSpTh 0.0666667
IsAnimalLayer False
IsWolfLinkLayer False
IsIceLayer False
IsElectricLayer False