AIDef:Behavior/ShortRangeBattleAlignment

From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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ShortRangeBattleAlignment
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
Mode Int
OffsetY Float


Derived definitions

ShortRangeBattleAlignment (Stal_Bokoblin_Junior_Body)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Priest_Boss_ShadowClone)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Assassin_Senior)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Lizalfos)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Bokoblin_Red)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Assassin_Middle_Azito)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Assassin_Middle_Quest)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Assassin_Middle)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Lizalfos_Fire)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Priest_Boss_Normal)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Bokoblin_Senior)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Bokoblin_Rapid)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Lizalfos_Electric)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Moriblin_Senior)

Name Value
Mode 0
OffsetY 1.25

ShortRangeBattleAlignment (Moriblin_Senior)

Name Value
Mode 0
OffsetY 0.85

ShortRangeBattleAlignment (Priest_Boss_ShadowClone_Real)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Assassin_Junior)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Assassin_Middle_Azito_DLC)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Lizalfos_Bone)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Priest_Boss_Giant)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Moriblin_Blue)

Name Value
Mode 0
OffsetY 1.25

ShortRangeBattleAlignment (Moriblin_Blue)

Name Value
Mode 0
OffsetY 0.85

ShortRangeBattleAlignment (Stal_Moriblin_Bone)

Name Value
Mode 0
OffsetY 1.25

ShortRangeBattleAlignment (Stal_Moriblin_Bone)

Name Value
Mode 0
OffsetY 0.85

ShortRangeBattleAlignment (Lizalfos_Senior)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Assassin_Junior_Shooter)

Name Value
Mode 2
OffsetY 0.5

ShortRangeBattleAlignment (Assassin_Junior_Shooter)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Assassin_Junior_Azito_Shooter)

Name Value
Mode 2
OffsetY 0.5

ShortRangeBattleAlignment (Assassin_Junior_Azito_Shooter)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Lizalfos_Middle)

Name Value
Mode 0
OffsetY 0.5

ShortRangeBattleAlignment (Lizalfos_Ice)

Name Value
Mode 0
OffsetY 0.5