From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino
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SetLocalBoneOffsetAI definition |
---|
Type |
Behavior |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
BoneName |
String |
|
|
TransOffset |
Vec3 |
|
|
RotOffset |
Vec3 |
|
|
Derived definitions
SetLocalBoneOffset (Moriblin_Senior)
Name |
Value
|
BoneName |
Weapon_R
|
TransOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
RotOffset |
Vec3(x=0.0, y=0.0, z=3.1415927410125732)
|
SetLocalBoneOffset (Moriblin_Blue)
Name |
Value
|
BoneName |
Weapon_R
|
TransOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
RotOffset |
Vec3(x=0.0, y=0.0, z=3.1415927410125732)
|
SetLocalBoneOffset (Stal_Moriblin_Bone)
Name |
Value
|
BoneName |
Weapon_R
|
TransOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
RotOffset |
Vec3(x=0.0, y=0.0, z=3.1415927410125732)
|