AIDef:Behavior/EnemyNeckRotateToOffsetAng

From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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EnemyNeckRotateToOffsetAng
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
AngleXZ Float
IsUpdatePos Bool
OffsetToTargetDirXZ Float


Derived definitions

EnemyNeckRotateToOffsetAng (GanonBeast)

Name Value
AngleXZ 0.122173
IsUpdatePos False
OffsetToTargetDirXZ 0.0

EnemyNeckRotateToOffsetAng (GanonBeast)

Name Value
AngleXZ -0.122173
IsUpdatePos False
OffsetToTargetDirXZ 0.0