From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino
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EnemyNeckRotateToOffsetAng| AI definition |
|---|
| Type |
Behavior |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AngleXZ |
Float |
|
|
| IsUpdatePos |
Bool |
|
|
| OffsetToTargetDirXZ |
Float |
|
|
Derived definitions
EnemyNeckRotateToOffsetAng (GanonBeast)
| Name |
Value
|
| AngleXZ |
0.122173
|
| IsUpdatePos |
False
|
| OffsetToTargetDirXZ |
0.0
|
EnemyNeckRotateToOffsetAng (GanonBeast)
| Name |
Value
|
| AngleXZ |
-0.122173
|
| IsUpdatePos |
False
|
| OffsetToTargetDirXZ |
0.0
|