AIDef:Behavior/BossBgm

From ZeldaMods (Breath of the Wild)
Revision as of 18:12, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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BossBgm
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
BossType Int


Derived definitions

BossBgm (Assassin_Senior)

Name Value
BossType 3

BossBgm (Enemy_Golem_Fire_R)

Name Value
BossType 1

BossBgm (ForestGiant_Middle)

Name Value
BossType 0

BossBgm (ForestGiant_Senior)

Name Value
BossType 0

BossBgm (ForestGiant)

Name Value
BossType 0

BossBgm (Golem_Senior)

Name Value
BossType 1

BossBgm (Golem_Little)

Name Value
BossType 1

BossBgm (Golem_Middle)

Name Value
BossType 1

BossBgm (StalForestGiant)

Name Value
BossType 0

BossBgm (Golem_Little_Ice)

Name Value
BossType 1

BossBgm (Golem)

Name Value
BossType 1

BossBgm (Golem_Little_Fire)

Name Value
BossType 1