AIDef:Behavior/AnimalUnitIgnoreStickXLimit

From ZeldaMods (Breath of the Wild)
Revision as of 18:12, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AnimalUnitIgnoreStickXLimit
AI definition
Type Behavior

Derived definitions

AnimalUnitIgnoreStickXLimit (Rabbit)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Animal_Horse_A)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Boar)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Deer)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Dog)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Sunazarashi)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Fox)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Sunazarashi_B)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Squirrel)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (DomesticAnimalWait)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (SunazarashiSP_C)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Wolf)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Deer_MiniGame)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Bear)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (DomesticAnimal)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (SunazarashiSP)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Boar_MiniGame)

No overridden parameters.