AIDef:AI/WeakPointRoot

From ZeldaMods (Breath of the Wild)
Revision as of 18:12, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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WeakPointRoot
AI definition
Type AI

StaticInstParams

Name Type Default value Description
OwnerDamage Int
IsBreakable Bool
IsSyncDamage Bool
IsShowCriticalEffect Bool
IsNoReaction Bool


Children

Name Description
リアクション
通常

Derived definitions

Root (GanonBeast_WeakPoint)

Name Value
OwnerDamage 1
IsBreakable True
IsSyncDamage True
IsShowCriticalEffect True
IsNoReaction False