From ZeldaMods (Breath of the Wild)
Revision as of 18:12, 14 October 2018 by imported>Leoetlino
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TiredDistSelectAI definition |
---|
Type |
AI |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
TerritoryArea |
Float |
0.0 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
IsSelectEveryFrame |
Bool |
|
|
FarDist |
Float |
|
|
WeaponIdx |
Int |
|
|
Children
Derived definitions
待機 (Assassin_Junior_Shooter, プレイヤー生存_0)
Name |
Value
|
IsSelectEveryFrame |
True
|
FarDist |
100.0
|
WeaponIdx |
-1
|
待機 (Assassin_Junior_Azito_Shooter, プレイヤー生存_0)
Name |
Value
|
IsSelectEveryFrame |
True
|
FarDist |
100.0
|
WeaponIdx |
-1
|