AIDef:AI/TargetPickedItem

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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TargetPickedItem
AI definition
Type AI

AITreeVariables

Name Type Default value Description
GetNumLeft Int 0


MapUnitInstParams

Name Type Default value Description
IsPlayerPut Bool False
DropTable String Normal
DropActor String


StaticInstParams

Name Type Default value Description
CanGetOnBurning Bool
GetAttKeyName String
IsControlNoticeDo Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
サブボタン
メインボタン
消滅
通常

Derived definitions

投擲 (Stal_Boomerang_Arm, 投げ)

Name Value
CanGetOnBurning True
GetAttKeyName CatchBoomerang
IsControlNoticeDo True

投擲 (Boomerang, 投げ)

Name Value
CanGetOnBurning True
GetAttKeyName CatchBoomerang
IsControlNoticeDo True