From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino
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SiteBossSwordRootAI definition |
---|
Type |
AI |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
UniqueNameMessageLabel |
String |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
DemoName |
String |
|
|
NormalEntryName |
String |
|
|
AtDownEntryName |
String |
|
|
DemoPlayHPRate |
Float |
|
|
OffFlagIndexAtClipping |
Int |
|
|
AddAttackPower |
Int |
|
|
IsPlayed_DemoFlagName |
String |
|
|
ForceRecoverHitMax |
Int |
|
|
ForceRecoverDamageMax |
Int |
|
|
AddForceRecoverHitNum |
Int |
|
|
AddForceRecoverDamage |
Int |
|
|
IsRemainBoss |
Bool |
|
|
BlownOffAtWeakPointHitNum |
Int |
|
|
WeakPointDamageRate |
Float |
|
|
Children
Name |
Description
|
リアクション |
|
出現デモ待ち |
|
出現デモ終了直後 |
|
通常 |
|
Derived definitions
Root (SiteBossSwordCastle)
Name |
Value
|
DemoName |
Demo712_2
|
NormalEntryName |
Demo712_2_Castle
|
AtDownEntryName |
Demo712_2_Castle_GetUp
|
DemoPlayHPRate |
0.5
|
OffFlagIndexAtClipping |
2
|
AddAttackPower |
2
|
IsPlayed_DemoFlagName |
|
ForceRecoverHitMax |
1
|
ForceRecoverDamageMax |
1
|
AddForceRecoverHitNum |
0
|
AddForceRecoverDamage |
0
|
IsRemainBoss |
False
|
BlownOffAtWeakPointHitNum |
1
|
WeakPointDamageRate |
2.0
|
Root (SiteBossSword)
Name |
Value
|
DemoName |
Demo712_2
|
NormalEntryName |
Demo712_2
|
AtDownEntryName |
Demo712_2_GetUp
|
DemoPlayHPRate |
0.5
|
OffFlagIndexAtClipping |
-1
|
AddAttackPower |
2
|
IsPlayed_DemoFlagName |
IsPlayed_Demo158_0
|
ForceRecoverHitMax |
1
|
ForceRecoverDamageMax |
1
|
AddForceRecoverHitNum |
0
|
AddForceRecoverDamage |
0
|
IsRemainBoss |
True
|
BlownOffAtWeakPointHitNum |
1
|
WeakPointDamageRate |
2.0
|
Root (SiteBossSwordR)
Name |
Value
|
DemoName |
Demo620_3
|
NormalEntryName |
Demo620_3
|
AtDownEntryName |
Demo620_3_GetUp
|
DemoPlayHPRate |
0.5
|
OffFlagIndexAtClipping |
-1
|
AddAttackPower |
2
|
IsPlayed_DemoFlagName |
|
ForceRecoverHitMax |
1
|
ForceRecoverDamageMax |
1
|
AddForceRecoverHitNum |
0
|
AddForceRecoverDamage |
0
|
IsRemainBoss |
True
|
BlownOffAtWeakPointHitNum |
1
|
WeakPointDamageRate |
2.0
|