AIDef:AI/SeqTwoWeakPointOnFirstDo

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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SeqTwoWeakPointOnFirstDo
AI definition
Type AI

AITreeVariables

Name Type Default value Description
IsWeakPointAppearMode Bool False


StaticInstParams

Name Type Default value Description
IsFinishedByFailAction Bool
IsEndChangeable Bool
IsNoChangeable Bool


Children

Name Description
先行動
後行動

Derived definitions

通常 (GanonBeast, 子1)

Name Value
IsFinishedByFailAction False
IsEndChangeable False
IsNoChangeable False