From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino
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SandwormNoticeSoundAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
LockOnDist |
Float |
|
|
RetryDist |
Float |
|
|
TargetActorLockOnDist |
Float |
|
|
TargetPosLockOnDist |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
TargetActor |
Actor |
|
|
Children
Name |
Description
|
振り向き |
|
攻撃 |
|
攻撃後始末 |
|
移動 |
|
見失い |
|
Derived definitions
音気づき (Sandworm, 通常)
Name |
Value
|
LockOnDist |
13.5
|
RetryDist |
18.0
|
TargetActorLockOnDist |
16.0
|
TargetPosLockOnDist |
8.0
|
気配気づき (Sandworm, 通常)
Name |
Value
|
LockOnDist |
13.5
|
RetryDist |
18.0
|
TargetActorLockOnDist |
16.0
|
TargetPosLockOnDist |
8.0
|
音気づき (Enemy_SandwormR, 通常)
Name |
Value
|
LockOnDist |
13.5
|
RetryDist |
18.0
|
TargetActorLockOnDist |
16.0
|
TargetPosLockOnDist |
8.0
|
気配気づき (Enemy_SandwormR, 通常)
Name |
Value
|
LockOnDist |
13.5
|
RetryDist |
18.0
|
TargetActorLockOnDist |
16.0
|
TargetPosLockOnDist |
8.0
|