From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino
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RailMoveRemainsBGCameraAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
DungeonName |
String |
|
|
RailName |
String |
|
|
IsAllowRotAxisX |
Bool |
|
|
ReactivateTime |
Float |
|
|
FrontCheckMinDist |
Float |
|
|
FrontDirUpdateInterval |
Float |
|
|
SpeedScale |
Float |
|
|
InitPosByRailRatio |
Float |
|
|
Children
Name |
Description
|
一時停止 |
|
停止 |
|
再稼働 |
|
移動 |
|
Derived definitions
その他 (BGCameraPos, Root_0)
Name |
Value
|
DungeonName |
FinalTrial
|
RailName |
FinalTrialDefault
|
IsAllowRotAxisX |
True
|
ReactivateTime |
0.0
|
FrontCheckMinDist |
3.0
|
FrontDirUpdateInterval |
3.0
|
SpeedScale |
0.0
|
InitPosByRailRatio |
-1.0
|
行動A (BGCameraPos, 電気の遺物)
Name |
Value
|
DungeonName |
RemainsElectric
|
RailName |
RemainsElectricDefault
|
IsAllowRotAxisX |
False
|
ReactivateTime |
0.0
|
FrontCheckMinDist |
3.0
|
FrontDirUpdateInterval |
3.0
|
SpeedScale |
0.2
|
InitPosByRailRatio |
-1.0
|
水の遺物 (BGCameraPos, Root)
Name |
Value
|
DungeonName |
RemainsWater
|
RailName |
RemainsWaterDefault
|
IsAllowRotAxisX |
True
|
ReactivateTime |
0.0
|
FrontCheckMinDist |
3.0
|
FrontDirUpdateInterval |
3.0
|
SpeedScale |
0.0
|
InitPosByRailRatio |
-1.0
|
風の遺物 (BGCameraPos, Root)
Name |
Value
|
DungeonName |
RemainsWind
|
RailName |
RemainsWindDefault
|
IsAllowRotAxisX |
True
|
ReactivateTime |
0.0
|
FrontCheckMinDist |
2.0
|
FrontDirUpdateInterval |
3.0
|
SpeedScale |
0.5
|
InitPosByRailRatio |
-1.0
|