From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
PriestIronBallAttackAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
Speed |
Float |
|
|
ShootPitchMin |
Float |
|
|
ShootPitchMax |
Float |
|
|
Noise |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Derived definitions
攻撃 (PriestBossIronBall, 念受信)
Name |
Value
|
Speed |
1.8
|
ShootPitchMin |
-60.0
|
ShootPitchMax |
30.0
|
Noise |
0.1
|
受信 (PriestBossShadowCloneBullet, 通常)
Name |
Value
|
Speed |
1.3
|
ShootPitchMin |
-60.0
|
ShootPitchMax |
30.0
|
Noise |
0.0
|