From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino
Jump to navigation
Jump to search
PriestBossPhaseFinish| AI definition |
|---|
| Type |
AI |
|---|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| PriestBossStartPhase |
Int |
0 |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| StartDemoDelayFrames |
Float |
|
|
| PercentLifeTransition |
Float |
|
|
| PercentLifePrevious |
Float |
|
|
Derived definitions
段階_終了 (Priest_Boss_MetaAI, Root)
| Name |
Value
|
| StartDemoDelayFrames |
5.0
|
| PercentLifeTransition |
0.0
|
| PercentLifePrevious |
0.0
|