AIDef:AI/PriestBossGiantStageRotate

From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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PriestBossGiantStageRotate
AI definition
Type AI

StaticInstParams

Name Type Default value Description
SendCommand Int
SendOnThrowASEvent Bool
IsUseStartAction Bool


Children

Name Description
回転終了待機
開始

Derived definitions

地形をロール (Priest_Boss_Giant, 回転あり)

Name Value
SendCommand 1
SendOnThrowASEvent False
IsUseStartAction False

地形を戻す (Priest_Boss_Giant, 回転あり)

Name Value
SendCommand 2
SendOnThrowASEvent True
IsUseStartAction True

地形回転 (Priest_Boss_Giant, 通常)

Name Value
SendCommand 0
SendOnThrowASEvent True
IsUseStartAction True