AIDef:AI/PriestBossGiantReaction

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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PriestBossGiantReaction
AI definition
Type AI

AITreeVariables

Name Type Default value Description
PriestBossUrbosasFuryEShock Bool False


StaticInstParams

Name Type Default value Description
JustGuardTimesMin Int
JustGuardTimesMax Int
SmallDamageCancelTimes Int
InComboSmallDamageNoCancel Bool


Children

Name Description
ふっとび
ウルボザの怒り
ガード
ガードブレイク
ショック
ジャストガード
凍結
大落下
小ダメージ
崩れ落ち
弾かれ
死亡
炎上
痺れ
突風
落下
超ショック

Derived definitions

リアクション (Priest_Boss_Giant, Root)

Name Value
JustGuardTimesMin 10
JustGuardTimesMax 10
SmallDamageCancelTimes 0
InComboSmallDamageNoCancel False