AIDef:AI/PreyDropItemRoot

From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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PreyDropItemRoot
AI definition
Type AI

StaticInstParams

Name Type Default value Description
InitialVelocity Vec3
MaxDropCount Int
ForceDeleteInterval Float
InWaterDepth Float
IsCheckFreeFall Bool
IsCheckStuckConsiderY Bool
IsUseWeakForcePushOutside Bool
IsEnableEscapeForceEndCheck Bool
EscapeForceEndTime Float
AfterEscapeForceEndState Int


Children

Name Description
スクリプト用
リアクション
上機嫌
強制消去
所持
水中行動
落下
通常行動
騎乗中

Derived definitions

子0 (Rabbit, 通常)

Name Value
InitialVelocity Vec3(x=1.0, y=10.0, z=1.0)
MaxDropCount 3
ForceDeleteInterval 45.0
InWaterDepth 0.4
IsCheckFreeFall True
IsCheckStuckConsiderY True
IsUseWeakForcePushOutside False
IsEnableEscapeForceEndCheck True
EscapeForceEndTime 600.0
AfterEscapeForceEndState 0