AIDef:AI/MoriblinSpearBattle
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| FarDist | Float | ||
| OutDist | Float | ||
| NearDist | Float | ||
| BaseDist | Float | ||
| WeaponIdx | Int | ||
| AttackStartRotate | Float | ||
| ForceAttackDist | Float | ||
| AttackIntervalIntensity | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| 中距離 | |
| 強制小攻撃 | |
| 待機 | |
| 近距離 |
Derived definitions
戦闘 (Moriblin_Senior, 戦闘_2)
| Name | Value |
|---|---|
| FarDist | 0.5 |
| OutDist | 7.0 |
| NearDist | 1.0 |
| BaseDist | 3.5 |
| WeaponIdx | 0 |
| AttackStartRotate | 0.139626 |
| ForceAttackDist | 0.0 |
| AttackIntervalIntensity | 1.0 |
戦闘 (Moriblin_Blue, 戦闘_2)
| Name | Value |
|---|---|
| FarDist | 0.5 |
| OutDist | 7.0 |
| NearDist | 1.0 |
| BaseDist | 3.5 |
| WeaponIdx | 0 |
| AttackStartRotate | 0.139626 |
| ForceAttackDist | 0.0 |
| AttackIntervalIntensity | 1.0 |
戦闘 (Stal_Moriblin_Bone, 戦闘_2)
| Name | Value |
|---|---|
| FarDist | 0.5 |
| OutDist | 7.0 |
| NearDist | 1.0 |
| BaseDist | 3.5 |
| WeaponIdx | 0 |
| AttackStartRotate | 0.139626 |
| ForceAttackDist | 0.0 |
| AttackIntervalIntensity | 1.0 |