AIDef:AI/LynelLineMoveAttack

From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
LynelLineMoveAttack
AI definition
Type AI

StaticInstParams

Name Type Default value Description
GoalRadius Float
WeaponIdx Int


DynamicInstParams

Name Type Default value Description
TargetPos Vec3
TargetVel Vec3
IsSkipPrepare Bool


Children

Name Description
攻撃
準備

Derived definitions

6足攻撃 (Lynel_Senior, 戦闘)

Name Value
GoalRadius 3.0
WeaponIdx -1

突進切り (Lynel_Senior, 戦闘)

Name Value
GoalRadius 0.0
WeaponIdx 0

6足攻撃 (Lynel_Middle, 戦闘)

Name Value
GoalRadius 3.0
WeaponIdx -1

突進切り (Lynel_Middle, 戦闘)

Name Value
GoalRadius 0.0
WeaponIdx 0

6足攻撃 (Lynel, 戦闘)

Name Value
GoalRadius 3.0
WeaponIdx -1

突進切り (Lynel, 戦闘)

Name Value
GoalRadius 0.0
WeaponIdx 0