From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino
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LastBossShootGaleArrowRootAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ArrowNum |
Int |
|
|
ArrowName |
String |
|
|
AtMinDamage |
Int |
|
|
AttackPower |
Int |
|
|
AttackPowerForPlayer |
Int |
|
|
ReflectOffset |
Vec3 |
|
|
BattleNodeOffsetLR |
Float |
|
|
BattleNodeOffsetUD |
Float |
|
|
PartsName |
String |
|
|
IsPrepreNextArrow |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Name |
Description
|
弾発射 |
|
準備 |
|
終了 |
|
Derived definitions
疾風弾 (Enemy_Ganon, 遠距離攻撃)
Name |
Value
|
ArrowNum |
1
|
ArrowName |
GaleArrow
|
AtMinDamage |
8
|
AttackPower |
40
|
AttackPowerForPlayer |
40
|
ReflectOffset |
Vec3(x=0.0, y=1.0, z=0.0)
|
BattleNodeOffsetLR |
0.0
|
BattleNodeOffsetUD |
0.0
|
PartsName |
GaleArrow
|
IsPrepreNextArrow |
True
|