AIDef:AI/GolemPartRoot

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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GolemPartRoot
AI definition
Type AI

AITreeVariables

Name Type Default value Description
GolemPartInitialIceMagic Bool False
GolemPartInitialBurn Bool False


StaticInstParams

Name Type Default value Description
NormalAS String
ActiveAS String
ChemFieldScale Float


Children

Name Description
投擲生成
通常

Derived definitions

通常 (Enemy_Golem_Fire_R_Lower_Arm_R, BaseAI)

Name Value
NormalAS NormalShader
ActiveAS ActiveShader
ChemFieldScale 6.0

通常 (GolemPart, BaseAI)

Name Value
NormalAS NormalShader
ActiveAS ActiveShader
ChemFieldScale 6.0