AIDef:AI/EnemyWarnNoticeEndChase
| AI definition | |
|---|---|
| Type | AI |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| IsTrgChangeUnderWaterState | Bool | False |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| WarnNoticeTime | Int | ||
| WarnNoticeTimeRnd | Int | ||
| IsSight | Bool | ||
| IsWorry | Bool | ||
| WarnBlinkTime | Int | ||
| LostCounter | Int | ||
| MaxCountUp | Float | ||
| Penalty | Float | ||
| PenaltyStair2Num | Int | ||
| NoPenaltyNum | Int |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetActor | Actor | ||
| ForceNotice | Bool |
Children
| Name | Description |
|---|---|
| 発見 | |
| 警戒 | |
| 追跡 |
Derived definitions
プレイヤー発見 (Assassin_Middle_Azito, 通常)
| Name | Value |
|---|---|
| WarnNoticeTime | 60 |
| WarnNoticeTimeRnd | 0 |
| IsSight | True |
| IsWorry | False |
| WarnBlinkTime | 30 |
| LostCounter | 90 |
| MaxCountUp | 1.0 |
| Penalty | 0.0 |
| PenaltyStair2Num | 0 |
| NoPenaltyNum | 0 |
プレイヤー発見 (Assassin_Middle_Azito_DLC, 通常)
| Name | Value |
|---|---|
| WarnNoticeTime | 60 |
| WarnNoticeTimeRnd | 0 |
| IsSight | True |
| IsWorry | False |
| WarnBlinkTime | 30 |
| LostCounter | 90 |
| MaxCountUp | 1.0 |
| Penalty | 0.0 |
| PenaltyStair2Num | 0 |
| NoPenaltyNum | 0 |