From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
EnemyTimelineAIAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Children
- 4 Derived definitions
- 4.1 一般 (Lizalfos, 待機)
- 4.2 帰還 (Bokoblin_Red, 一般)
- 4.3 一般 (Lizalfos_Fire, 待機)
- 4.4 帰還 (Bokoblin_Senior, 一般)
- 4.5 帰還 (Bokoblin_Rapid, 一般)
- 4.6 一般 (Lizalfos_Electric, 待機)
- 4.7 帰還 (Moriblin_Senior, 一般)
- 4.8 帰還 (Moriblin_Blue, 一般)
- 4.9 一般 (Lizalfos_Senior, 待機)
- 4.10 一般 (Lizalfos_Middle, 待機)
- 4.11 一般 (Lizalfos_Ice, 待機)
StaticInstParams
Name |
Type |
Default value |
Description
|
IntervalToCheckSchedule |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
CentralPos |
Vec3 |
|
|
Children
Name |
Description
|
Idle |
|
Sleep |
|
Wander |
|
Derived definitions
一般 (Lizalfos, 待機)
Name |
Value
|
IntervalToCheckSchedule |
1
|
帰還 (Bokoblin_Red, 一般)
Name |
Value
|
IntervalToCheckSchedule |
1
|
一般 (Lizalfos_Fire, 待機)
Name |
Value
|
IntervalToCheckSchedule |
1
|
帰還 (Bokoblin_Senior, 一般)
Name |
Value
|
IntervalToCheckSchedule |
1
|
帰還 (Bokoblin_Rapid, 一般)
Name |
Value
|
IntervalToCheckSchedule |
1
|
一般 (Lizalfos_Electric, 待機)
Name |
Value
|
IntervalToCheckSchedule |
1
|
帰還 (Moriblin_Senior, 一般)
Name |
Value
|
IntervalToCheckSchedule |
1
|
帰還 (Moriblin_Blue, 一般)
Name |
Value
|
IntervalToCheckSchedule |
1
|
一般 (Lizalfos_Senior, 待機)
Name |
Value
|
IntervalToCheckSchedule |
1
|
一般 (Lizalfos_Middle, 待機)
Name |
Value
|
IntervalToCheckSchedule |
1
|
一般 (Lizalfos_Ice, 待機)
Name |
Value
|
IntervalToCheckSchedule |
1
|