AIDef:AI/EnemyTargetInAreaSelect

From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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EnemyTargetInAreaSelect
AI definition
Type AI

StaticInstParams

Name Type Default value Description
LengthXZ Float
LengthMaxY Float
LengthMinY Float
CentOffset Vec3
Option Int


Children

Name Description
エリア内
エリア外

Derived definitions

後攻撃 (Sandworm, ふっとび復帰)

Name Value
LengthXZ 15.0
LengthMaxY 20.0
LengthMinY -10.0
CentOffset Vec3(x=0.0, y=0.0, z=-11.0)
Option 0

後行動 (Sandworm, 痺れ復帰)

Name Value
LengthXZ 15.0
LengthMaxY 20.0
LengthMinY -10.0
CentOffset Vec3(x=0.0, y=0.0, z=-11.0)
Option 0

後攻撃 (Enemy_SandwormR, ふっとび復帰)

Name Value
LengthXZ 15.0
LengthMaxY 20.0
LengthMinY -10.0
CentOffset Vec3(x=0.0, y=0.0, z=-11.0)
Option 0

後行動 (Enemy_SandwormR, 痺れ復帰)

Name Value
LengthXZ 15.0
LengthMaxY 20.0
LengthMinY -10.0
CentOffset Vec3(x=0.0, y=0.0, z=-11.0)
Option 0