From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino
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EnemyRoamAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
TerritoryRadius |
Float |
|
|
TerritoryRadiusRnd |
Float |
|
|
SearchPer |
Int |
|
|
MinMoveDist |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
CentralPos |
Vec3 |
|
|
Children
Name |
Description
|
徘徊待機 |
|
徘徊探索 |
|
徘徊歩行 |
|
Derived definitions
ハンター (Chuchu, 通常湧き)
Name |
Value
|
TerritoryRadius |
3.0
|
TerritoryRadiusRnd |
1.0
|
SearchPer |
30
|
MinMoveDist |
0.0
|
一般 (Chuchu, 通常湧き)
Name |
Value
|
TerritoryRadius |
3.0
|
TerritoryRadiusRnd |
1.0
|
SearchPer |
30
|
MinMoveDist |
0.0
|
ハンター (Chuchu_Middle, 通常湧き)
Name |
Value
|
TerritoryRadius |
3.0
|
TerritoryRadiusRnd |
1.0
|
SearchPer |
30
|
MinMoveDist |
0.0
|
一般 (Chuchu_Middle, 通常湧き)
Name |
Value
|
TerritoryRadius |
3.0
|
TerritoryRadiusRnd |
1.0
|
SearchPer |
30
|
MinMoveDist |
0.0
|
ハンター (Chuchu_Senior, 通常湧き)
Name |
Value
|
TerritoryRadius |
3.0
|
TerritoryRadiusRnd |
1.0
|
SearchPer |
30
|
MinMoveDist |
0.0
|
一般 (Chuchu_Senior, 通常湧き)
Name |
Value
|
TerritoryRadius |
3.0
|
TerritoryRadiusRnd |
1.0
|
SearchPer |
30
|
MinMoveDist |
0.0
|