AIDef:AI/EnemyHideGrass

From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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EnemyHideGrass
AI definition
Type AI

StaticInstParams

Name Type Default value Description
SightRatio Float
HearingRatio Float


Children

Name Description
待機

Derived definitions

待ち伏せ (Bokoblin_Red, 待機)

Name Value
SightRatio 1.0
HearingRatio 1.0

待ち伏せ (Lynel_Senior, 待機)

Name Value
SightRatio 1.0
HearingRatio 1.0

待ち伏せ (Bokoblin_Senior, 待機)

Name Value
SightRatio 1.0
HearingRatio 1.0

待ち伏せ (Bokoblin_Rapid, 待機)

Name Value
SightRatio 1.0
HearingRatio 1.0

待ち伏せ (Moriblin_Senior, 待機)

Name Value
SightRatio 1.0
HearingRatio 1.0

待ち伏せ (Lynel_Middle, 待機)

Name Value
SightRatio 1.0
HearingRatio 1.0

待ち伏せ (Moriblin_Blue, 待機)

Name Value
SightRatio 1.0
HearingRatio 1.0

待ち伏せ (Lynel, 待機)

Name Value
SightRatio 1.0
HearingRatio 1.0