From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino
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DragonReturnAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
Speed |
Float |
|
|
RotateRate |
Float |
|
|
ChangeMoveHeight |
Float |
|
|
FinishHeight |
Float |
|
|
Angle |
Float |
|
|
AvoidStartDistance |
Float |
|
|
ReturnStartFrame |
Float |
|
|
Children
Name |
Description
|
移動 |
|
高高度飛行 |
|
Derived definitions
帰還 (Enemy_Dragon_Fire, Root)
Name |
Value
|
Speed |
0.740741
|
RotateRate |
0.005
|
ChangeMoveHeight |
65535.0
|
FinishHeight |
1500.0
|
Angle |
0.872665
|
AvoidStartDistance |
300.0
|
ReturnStartFrame |
70.0
|
ラネール山頂から空へ (Enemy_Dragon_Ice, Root)
Name |
Value
|
Speed |
1.48148
|
RotateRate |
0.04
|
ChangeMoveHeight |
65535.0
|
FinishHeight |
1700.0
|
Angle |
1.13446
|
AvoidStartDistance |
-1.0
|
ReturnStartFrame |
0.0
|
帰還 (Enemy_Dragon_Ice, Root)
Name |
Value
|
Speed |
0.740741
|
RotateRate |
0.005
|
ChangeMoveHeight |
65535.0
|
FinishHeight |
1500.0
|
Angle |
0.872665
|
AvoidStartDistance |
300.0
|
ReturnStartFrame |
70.0
|
帰還 (Enemy_Dragon_Electric, Root)
Name |
Value
|
Speed |
0.740741
|
RotateRate |
0.005
|
ChangeMoveHeight |
65535.0
|
FinishHeight |
1500.0
|
Angle |
0.872665
|
AvoidStartDistance |
300.0
|
ReturnStartFrame |
70.0
|