AIDef:AI/BeamExplodeEitherHit

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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BeamExplodeEitherHit
AI definition
Type AI

AITreeVariables

Name Type Default value Description
IsReflectThrownBullet Bool False


StaticInstParams

Name Type Default value Description
MaxDistance Float
IsDelete Bool


Children

Name Description
後処理
爆発
着弾前

Derived definitions

Root (BeamExplodeEitherHit)

Name Value
MaxDistance 300.0
IsDelete False