From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino
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AssassinBossEscapeFromTargetAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
AnchorName |
String |
|
|
CheckDist |
Float |
|
|
SpaceDist |
Float |
|
|
KeepTime |
Int |
|
|
WeaponIdx |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Name |
Description
|
後退不能移動 |
|
後退移動 |
|
後退移動完了 |
|
Derived definitions
強制後退 (Assassin_Senior, 戦闘準備)
Name |
Value
|
AnchorName |
AnchorAction1
|
CheckDist |
2.0
|
SpaceDist |
20.0
|
KeepTime |
2
|
WeaponIdx |
-1
|
行動 (Assassin_Senior, リアクション復帰)
Name |
Value
|
AnchorName |
AnchorAction1
|
CheckDist |
2.0
|
SpaceDist |
20.0
|
KeepTime |
2
|
WeaponIdx |
-1
|
戦闘後ずさり (Assassin_Senior, 戦闘準備)
Name |
Value
|
AnchorName |
AnchorAction1
|
CheckDist |
2.0
|
SpaceDist |
20.0
|
KeepTime |
2
|
WeaponIdx |
-1
|