From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino
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AncientNecklaceBallAI definition |
---|
Type |
AI |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
GrabNodeIndex |
Int |
-1 |
|
GiantNecklaceActiveSaveFlag |
String |
|
|
IsEnemyLiftable |
Bool |
True |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
LandNoiseLevel |
Float |
|
|
OnAS |
String |
|
|
OffAS |
String |
|
|
IsIgnoreSameOnAS |
Bool |
|
|
IsIgnoreSameOffAS |
Bool |
|
|
Children
Name |
Description
|
吊るす |
|
所持 |
|
投擲生成 |
|
通常 |
|
Derived definitions
通常 (AncientNecklaceBall, BaseAI)
Name |
Value
|
LandNoiseLevel |
1.0
|
OnAS |
MoveLight
|
OffAS |
Stop
|
IsIgnoreSameOnAS |
True
|
IsIgnoreSameOffAS |
True
|