From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino
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addNoiseToTargetPos| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| RandYMin |
Float |
|
|
| RandYMax |
Float |
|
|
| RandLeftMax |
Float |
|
|
| RandRightMax |
Float |
|
|
| RandDistMin |
Float |
|
|
| RandDistMax |
Float |
|
|
| IsUpdateEveryFrame |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Children
Derived definitions
レンジ外 (Bee_Swarm, 戦闘)
| Name |
Value
|
| RandYMin |
-0.3
|
| RandYMax |
0.5
|
| RandLeftMax |
-0.1
|
| RandRightMax |
0.1
|
| RandDistMin |
0.0
|
| RandDistMax |
0.0
|
| IsUpdateEveryFrame |
True
|
追跡 (Bee_Swarm, 気づき)
| Name |
Value
|
| RandYMin |
-0.3
|
| RandYMax |
0.5
|
| RandLeftMax |
-0.1
|
| RandRightMax |
0.1
|
| RandDistMin |
0.0
|
| RandDistMax |
0.0
|
| IsUpdateEveryFrame |
True
|