AIDef:Action/Windmill Wing

From ZeldaMods (Breath of the Wild)
Revision as of 18:04, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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Windmill_Wing
AI definition
Type Action

StaticInstParams

Name Type Default value Description
StartFrameRange Float
ASPlaySpeedMin Float
ASPlaySpeedMax Float
IsTurnToWindDir Bool
ASPlaySpeedMinWindPower Float
ASPlaySpeedMaxWindPower Float
TurnRate Float


Derived definitions

Root (Windmill_WingTurnToWind)

Name Value
StartFrameRange 40.0
ASPlaySpeedMin 0.05
ASPlaySpeedMax 1.2
IsTurnToWindDir True
ASPlaySpeedMinWindPower 3.0
ASPlaySpeedMaxWindPower 9.0
TurnRate 0.3

Root (TwnObj_ArtifactObservationPostWindmill_A_01)

Name Value
StartFrameRange 40.0
ASPlaySpeedMin 0.5
ASPlaySpeedMax 1.0
IsTurnToWindDir False
ASPlaySpeedMinWindPower 1.5
ASPlaySpeedMaxWindPower 7.75
TurnRate 0.1

Root (Windmill_Wing)

Name Value
StartFrameRange 25.0
ASPlaySpeedMin 0.05
ASPlaySpeedMax 1.2
IsTurnToWindDir False
ASPlaySpeedMinWindPower 3.0
ASPlaySpeedMaxWindPower 9.0
TurnRate 0.1