From ZeldaMods (Breath of the Wild)
Revision as of 18:04, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
WaterFloatWaitExAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 プレイヤ発見 (ZoraHeroRelicBattle, 騎乗待ち)
- 2.2 停止 (ZoraHeroRelicBattle, 遺物周遊)
- 2.3 子0 (InsectLizard, 水中)
- 2.4 子0 (InsectCrab, 後行動)
- 2.5 水中 (InsectCrab, 後行動)
- 2.6 待機 (Duck, 徘徊)
- 2.7 逃走前 (Duck, 先行動_2)
- 2.8 子0 (InsectWait, 後行動)
- 2.9 水中 (InsectWait, 後行動)
- 2.10 後行動 (InsectFrog, 行動_1)
- 2.11 水中 (InsectFrog, 感電)
- 2.12 水中 (InsectFrog, 後行動)
- 2.13 水中 (InsectFrog, 子1)
StaticInstParams
Name |
Type |
Default value |
Description
|
AdditionalPosReduceRatio |
Float |
|
|
AdditionalAngleReduceRatio |
Float |
|
|
AdditionalVelocityMax |
Float |
|
|
WaterEffectSpeedRate |
Float |
|
|
Time |
Int |
|
|
TimeRand |
Int |
|
|
ASName |
String |
|
|
IsIgnoreSameAS |
Bool |
|
|
IsEndWhenASFinished |
Bool |
|
|
PosReduceRatio |
Float |
|
|
AngleReduceRatio |
Float |
|
|
InWaterDepth |
Float |
|
|
FloatDepth |
Float |
|
|
FloatRadius |
Float |
|
|
FloatCycleTime |
Float |
|
|
ChangeDepthSpeed |
Float |
|
|
IsCheckWaterFall |
Bool |
|
|
Derived definitions
プレイヤ発見 (ZoraHeroRelicBattle, 騎乗待ち)
Name |
Value
|
AdditionalPosReduceRatio |
0.965
|
AdditionalAngleReduceRatio |
0.5
|
AdditionalVelocityMax |
0.1
|
WaterEffectSpeedRate |
0.0
|
Time |
0
|
TimeRand |
30
|
ASName |
Wait
|
IsIgnoreSameAS |
True
|
IsEndWhenASFinished |
False
|
PosReduceRatio |
0.5
|
AngleReduceRatio |
0.3
|
InWaterDepth |
0.5
|
FloatDepth |
3.0
|
FloatRadius |
0.1
|
FloatCycleTime |
60.0
|
ChangeDepthSpeed |
0.0333333
|
IsCheckWaterFall |
False
|
停止 (ZoraHeroRelicBattle, 遺物周遊)
Name |
Value
|
AdditionalPosReduceRatio |
0.965
|
AdditionalAngleReduceRatio |
0.5
|
AdditionalVelocityMax |
0.1
|
WaterEffectSpeedRate |
0.0
|
Time |
0
|
TimeRand |
30
|
ASName |
Crouch
|
IsIgnoreSameAS |
True
|
IsEndWhenASFinished |
False
|
PosReduceRatio |
0.5
|
AngleReduceRatio |
0.3
|
InWaterDepth |
0.5
|
FloatDepth |
3.0
|
FloatRadius |
0.1
|
FloatCycleTime |
60.0
|
ChangeDepthSpeed |
0.0333333
|
IsCheckWaterFall |
False
|
子0 (InsectLizard, 水中)
Name |
Value
|
AdditionalPosReduceRatio |
0.85
|
AdditionalAngleReduceRatio |
0.3
|
AdditionalVelocityMax |
0.1
|
WaterEffectSpeedRate |
0.8
|
Time |
0
|
TimeRand |
0
|
ASName |
Dead_Wait
|
IsIgnoreSameAS |
True
|
IsEndWhenASFinished |
False
|
PosReduceRatio |
0.5
|
AngleReduceRatio |
0.0
|
InWaterDepth |
0.0
|
FloatDepth |
0.12
|
FloatRadius |
0.03
|
FloatCycleTime |
40.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|
子0 (InsectCrab, 後行動)
Name |
Value
|
AdditionalPosReduceRatio |
0.85
|
AdditionalAngleReduceRatio |
0.3
|
AdditionalVelocityMax |
0.1
|
WaterEffectSpeedRate |
0.8
|
Time |
0
|
TimeRand |
0
|
ASName |
|
IsIgnoreSameAS |
True
|
IsEndWhenASFinished |
False
|
PosReduceRatio |
0.5
|
AngleReduceRatio |
0.0
|
InWaterDepth |
0.0
|
FloatDepth |
0.2
|
FloatRadius |
0.05
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|
水中 (InsectCrab, 後行動)
Name |
Value
|
AdditionalPosReduceRatio |
0.85
|
AdditionalAngleReduceRatio |
0.3
|
AdditionalVelocityMax |
0.1
|
WaterEffectSpeedRate |
0.8
|
Time |
0
|
TimeRand |
0
|
ASName |
Dead_Wait
|
IsIgnoreSameAS |
True
|
IsEndWhenASFinished |
False
|
PosReduceRatio |
0.5
|
AngleReduceRatio |
0.0
|
InWaterDepth |
0.0
|
FloatDepth |
0.2
|
FloatRadius |
0.05
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|
待機 (Duck, 徘徊)
Name |
Value
|
AdditionalPosReduceRatio |
0.96
|
AdditionalAngleReduceRatio |
0.5
|
AdditionalVelocityMax |
0.06
|
WaterEffectSpeedRate |
0.0
|
Time |
0
|
TimeRand |
0
|
ASName |
FloatWait
|
IsIgnoreSameAS |
False
|
IsEndWhenASFinished |
True
|
PosReduceRatio |
0.0
|
AngleReduceRatio |
0.0
|
InWaterDepth |
0.0
|
FloatDepth |
0.07
|
FloatRadius |
0.03
|
FloatCycleTime |
80.0
|
ChangeDepthSpeed |
0.025
|
IsCheckWaterFall |
False
|
逃走前 (Duck, 先行動_2)
Name |
Value
|
AdditionalPosReduceRatio |
0.5
|
AdditionalAngleReduceRatio |
0.5
|
AdditionalVelocityMax |
0.08
|
WaterEffectSpeedRate |
0.0
|
Time |
0
|
TimeRand |
0
|
ASName |
BeforeFly
|
IsIgnoreSameAS |
False
|
IsEndWhenASFinished |
True
|
PosReduceRatio |
0.0
|
AngleReduceRatio |
0.0
|
InWaterDepth |
0.0
|
FloatDepth |
0.07
|
FloatRadius |
0.03
|
FloatCycleTime |
80.0
|
ChangeDepthSpeed |
0.025
|
IsCheckWaterFall |
False
|
子0 (InsectWait, 後行動)
Name |
Value
|
AdditionalPosReduceRatio |
0.85
|
AdditionalAngleReduceRatio |
0.3
|
AdditionalVelocityMax |
0.1
|
WaterEffectSpeedRate |
0.8
|
Time |
0
|
TimeRand |
0
|
ASName |
|
IsIgnoreSameAS |
True
|
IsEndWhenASFinished |
False
|
PosReduceRatio |
0.5
|
AngleReduceRatio |
0.0
|
InWaterDepth |
1.6
|
FloatDepth |
0.2
|
FloatRadius |
0.05
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|
水中 (InsectWait, 後行動)
Name |
Value
|
AdditionalPosReduceRatio |
0.85
|
AdditionalAngleReduceRatio |
0.3
|
AdditionalVelocityMax |
0.1
|
WaterEffectSpeedRate |
0.8
|
Time |
0
|
TimeRand |
0
|
ASName |
Dead_Wait
|
IsIgnoreSameAS |
True
|
IsEndWhenASFinished |
False
|
PosReduceRatio |
0.5
|
AngleReduceRatio |
0.0
|
InWaterDepth |
0.0
|
FloatDepth |
0.2
|
FloatRadius |
0.05
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|
後行動 (InsectFrog, 行動_1)
Name |
Value
|
AdditionalPosReduceRatio |
0.98
|
AdditionalAngleReduceRatio |
0.3
|
AdditionalVelocityMax |
0.1
|
WaterEffectSpeedRate |
0.8
|
Time |
30
|
TimeRand |
30
|
ASName |
Wait_Swim
|
IsIgnoreSameAS |
True
|
IsEndWhenASFinished |
False
|
PosReduceRatio |
0.0
|
AngleReduceRatio |
0.0
|
InWaterDepth |
0.05
|
FloatDepth |
0.13
|
FloatRadius |
0.03
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|
水中 (InsectFrog, 感電)
Name |
Value
|
AdditionalPosReduceRatio |
0.85
|
AdditionalAngleReduceRatio |
0.3
|
AdditionalVelocityMax |
0.1
|
WaterEffectSpeedRate |
0.8
|
Time |
0
|
TimeRand |
0
|
ASName |
|
IsIgnoreSameAS |
True
|
IsEndWhenASFinished |
False
|
PosReduceRatio |
0.5
|
AngleReduceRatio |
0.0
|
InWaterDepth |
0.0
|
FloatDepth |
0.2
|
FloatRadius |
0.05
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|
水中 (InsectFrog, 後行動)
Name |
Value
|
AdditionalPosReduceRatio |
0.85
|
AdditionalAngleReduceRatio |
0.3
|
AdditionalVelocityMax |
0.1
|
WaterEffectSpeedRate |
0.8
|
Time |
0
|
TimeRand |
0
|
ASName |
Dead_Wait
|
IsIgnoreSameAS |
True
|
IsEndWhenASFinished |
False
|
PosReduceRatio |
0.5
|
AngleReduceRatio |
0.0
|
InWaterDepth |
0.0
|
FloatDepth |
0.2
|
FloatRadius |
0.05
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|
水中 (InsectFrog, 子1)
Name |
Value
|
AdditionalPosReduceRatio |
0.85
|
AdditionalAngleReduceRatio |
0.3
|
AdditionalVelocityMax |
0.1
|
WaterEffectSpeedRate |
0.8
|
Time |
0
|
TimeRand |
0
|
ASName |
|
IsIgnoreSameAS |
True
|
IsEndWhenASFinished |
False
|
PosReduceRatio |
0.5
|
AngleReduceRatio |
0.0
|
InWaterDepth |
0.0
|
FloatDepth |
0.2
|
FloatRadius |
0.05
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|