From ZeldaMods (Breath of the Wild)
Revision as of 18:04, 14 October 2018 by imported>Leoetlino
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WaterFloatElectricParalysisAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
IgnoreSameAS |
Bool |
|
|
PosReduceRatio |
Float |
|
|
AngleReduceRatio |
Float |
|
|
InWaterDepth |
Float |
|
|
FloatDepth |
Float |
|
|
FloatRadius |
Float |
|
|
FloatCycleTime |
Float |
|
|
ChangeDepthSpeed |
Float |
|
|
IsCheckWaterFall |
Bool |
|
|
Derived definitions
先行動 (Lizalfos, 水中痺れ)
Name |
Value
|
ASName |
SwimElectric
|
IgnoreSameAS |
False
|
PosReduceRatio |
0.1
|
AngleReduceRatio |
0.3
|
InWaterDepth |
1.6
|
FloatDepth |
0.5
|
FloatRadius |
0.1
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
True
|
先行動 (Lizalfos_Fire, 水中痺れ)
Name |
Value
|
ASName |
SwimElectric
|
IgnoreSameAS |
False
|
PosReduceRatio |
0.1
|
AngleReduceRatio |
0.3
|
InWaterDepth |
1.6
|
FloatDepth |
0.5
|
FloatRadius |
0.1
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
True
|
先行動 (Lizalfos_Electric, 水中痺れ)
Name |
Value
|
ASName |
SwimElectric
|
IgnoreSameAS |
False
|
PosReduceRatio |
0.1
|
AngleReduceRatio |
0.3
|
InWaterDepth |
1.6
|
FloatDepth |
0.5
|
FloatRadius |
0.1
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
True
|
先行動 (Lizalfos_Bone, 水中痺れ)
Name |
Value
|
ASName |
SwimElectric
|
IgnoreSameAS |
False
|
PosReduceRatio |
0.1
|
AngleReduceRatio |
0.3
|
InWaterDepth |
1.6
|
FloatDepth |
0.5
|
FloatRadius |
0.1
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
True
|
先行動 (Lizalfos_Senior, 水中痺れ)
Name |
Value
|
ASName |
SwimElectric
|
IgnoreSameAS |
False
|
PosReduceRatio |
0.1
|
AngleReduceRatio |
0.3
|
InWaterDepth |
1.6
|
FloatDepth |
0.5
|
FloatRadius |
0.1
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
True
|
先行動 (Lizalfos_Middle, 水中痺れ)
Name |
Value
|
ASName |
SwimElectric
|
IgnoreSameAS |
False
|
PosReduceRatio |
0.1
|
AngleReduceRatio |
0.3
|
InWaterDepth |
1.6
|
FloatDepth |
0.5
|
FloatRadius |
0.1
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
True
|
先行動 (Lizalfos_Ice, 水中痺れ)
Name |
Value
|
ASName |
SwimElectric
|
IgnoreSameAS |
False
|
PosReduceRatio |
0.1
|
AngleReduceRatio |
0.3
|
InWaterDepth |
1.6
|
FloatDepth |
0.5
|
FloatRadius |
0.1
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
True
|