From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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SwimGetUp| AI definition |
|---|
| Type |
Action |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| CRBOffsetUnit |
AITreeVariablePointer |
|
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| InWaterDepth |
Float |
|
|
| FloatDepth |
Float |
|
|
| FloatRadius |
Float |
|
|
| FloatCycleTime |
Float |
|
|
| ChangeDepthSpeed |
Float |
|
|
| UnderWaterDepth |
Float |
|
|
| RotRatio |
Float |
|
|
| ASName |
String |
|
|
| RootOffset |
Vec3 |
|
|
Derived definitions
起き上がり (Lizalfos, やられ)
| Name |
Value
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.4
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| UnderWaterDepth |
1.0
|
| RotRatio |
0.18
|
| ASName |
DownRecover
|
| RootOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
起き上がり (Lizalfos_Fire, やられ)
| Name |
Value
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.4
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| UnderWaterDepth |
1.0
|
| RotRatio |
0.18
|
| ASName |
DownRecover
|
| RootOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
起き上がり (Lizalfos_Electric, やられ)
| Name |
Value
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.4
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| UnderWaterDepth |
1.0
|
| RotRatio |
0.18
|
| ASName |
DownRecover
|
| RootOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
起き上がり (Lizalfos_Senior, やられ)
| Name |
Value
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.4
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| UnderWaterDepth |
1.0
|
| RotRatio |
0.18
|
| ASName |
DownRecover
|
| RootOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
起き上がり (Lizalfos_Middle, やられ)
| Name |
Value
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.4
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| UnderWaterDepth |
1.0
|
| RotRatio |
0.18
|
| ASName |
DownRecover
|
| RootOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
起き上がり (Lizalfos_Ice, やられ)
| Name |
Value
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.4
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| UnderWaterDepth |
1.0
|
| RotRatio |
0.18
|
| ASName |
DownRecover
|
| RootOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|