AIDef:Action/RemainsFireTailAttack

From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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RemainsFireTailAttack
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASKeyName String
IsIgnoreSame Bool


Derived definitions

1st (RemainsFire, 攻撃)

Name Value
ASKeyName Place1_TailAttack
IsIgnoreSame False

2nd (RemainsFire, 攻撃)

Name Value
ASKeyName Place2_TailAttack
IsIgnoreSame False

3rd (RemainsFire, 攻撃)

Name Value
ASKeyName Place3_TailAttack
IsIgnoreSame False