AIDef:Action/ReflectThrown

From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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ReflectThrown
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ReactionLevel Int
FinishWaterDepth Float


DynamicInstParams

Name Type Default value Description
Power Float
TargetDir Vec3


Derived definitions

迎撃 (ChemicalSpear, 投げ_0)

Name Value
ReactionLevel -1
FinishWaterDepth -1.0

反射 (Octarock_Bullet, 投擲生成)

Name Value
ReactionLevel -1
FinishWaterDepth 2.0

反射 (BokoblinShootRock, 投擲)

Name Value
ReactionLevel -1
FinishWaterDepth -1.0

迎撃 (GuardianMiniSpear, 投げ_0)

Name Value
ReactionLevel -1
FinishWaterDepth -1.0

迎撃 (Spear, 投げ_0)

Name Value
ReactionLevel -1
FinishWaterDepth -1.0