AIDef:Action/Rebound

From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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Rebound
AI definition
Type Action

StaticInstParams

Name Type Default value Description
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

弾かれ (SiteBossSpear, リアクション_0)

Name Value
PosReduceRatio 0.85
AngReduceRatio 0.45

弾かれ (SiteBossLsword, リアクション_0)

Name Value
PosReduceRatio 0.85
AngReduceRatio 0.45

弾かれ (SiteBossSwordCastle, リアクション_0)

Name Value
PosReduceRatio 0.85
AngReduceRatio 0.45

弾かれ (SiteBossSpearCastle, リアクション_0)

Name Value
PosReduceRatio 0.85
AngReduceRatio 0.45

弾かれ (SiteBossSpearR, リアクション_0)

Name Value
PosReduceRatio 0.85
AngReduceRatio 0.45

弾かれ (Enemy_Ganon, リアクション_0)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

弾かれ (SiteBossSword, リアクション_0)

Name Value
PosReduceRatio 0.85
AngReduceRatio 0.45

弾かれ (SiteBossLswordR, リアクション_0)

Name Value
PosReduceRatio 0.85
AngReduceRatio 0.45

弾かれ (SiteBossSwordR, リアクション_0)

Name Value
PosReduceRatio 0.85
AngReduceRatio 0.45

弾かれ (SiteBossLswordCastle, リアクション_0)

Name Value
PosReduceRatio 0.85
AngReduceRatio 0.45